Robot Escape
Jeu créé avec Unity pour un cours universitaire. L'objectif principal était de créer un jeu de type «Platformer», en 2D ou en 3D, avec un niveau jouable d’une durée supérieure à deux minutes . Plusieurs autres consignes telles que l'incorporation d'un "dash" et d'un double saut étaient obligatoires.
Le but du jeu est très simple: Aller d'un point A à un point B. Lors de cette mission, le joueur sera ralenti par plusieurs ennemies et pièges qui habite le niveau.
Musique par Azureflux = https://freemusicarchive.org/music/Azureflux
Pour voir d'autres de mes projets = https://glan-martin.itch.io/
Pour toute question = isaacroy13@gmail.com
WASD -> Move
Espace -> Jump
Shift -> Dash
Enter -> Select
Arrow keys -> Look Around
Status | Prototype |
Platforms | HTML5 |
Author | Isaac Roy |
Genre | Platformer |
Made with | Unity |
Tags | 2D, Monsters, Pixel Art, Robots, Singleplayer |
Comments
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Hmm, it seems like my potential maximum jump height varies from run to run. Probably a bug.
Also, jumping off the absolute end of platforms often results in not getting the jump done. I think the collision is a bit off here.
I like the idea, but it's not precise enough, that's my impression. The overall presentaiton (art, music, sound) is great.
Hope this feedback helps ✌
I was limited in time since it was for a class (therefore the lack of playtesting), but thank you very much for your suggestions!
oh wow this game was really good the dash mechanic is really satisfying but you should raise the skill floor on how to use it properly
I should probably put on a proper tutorial. Thanks a lot for the feedback!